


If you can provide a reason to remove these maps it will be great.ĭeathrun_minecraft_cave: the map doesn't have an AFK killer, and from what I've seen on the server most people really don't like the map in general.ĭeathrun_spongebob_finalx2 - From past experience the map can cause the server to break its physics, making props float, and some traps unfunctional on other maps.ĭeathrun_hot_desert - Not having CSS textures makes your eyes bleed. Maps that are overplayed will stay and doesn't mean that they will get removed unless there is a lot of people suggesting it. Now for the removals, these maps are maps that really no one really wants to play. When suggesting your own maps please provide a steam workshop link Let's start with the additions taking from the mega thread: (If I don't screw up we're still resetting the maps times as some maps have exploited times or I'm just dumb). This is so when we add them I can place the finish zones and if I screw up we'll reset all of the maps times. As per the title it's time to add new maps and remove old ones.
